Warlords



Warlords are the generals that lead your troops into battle. Each Warlord has pros and cons and they can be switched any time, depending on the situation.


Players will gain Warlord slots and unlock new Warlords to pick from as they level up their avatar. 


 

Dwarves and Elves have different Warlords.

Each warlord is composed of five important elements:

- The Warlord ability gives either a passive bonus or triggers at certain points during combat. 

- Movement speed influences how fast a warlord can move to a target on the map (outside of combat).

- Morale determines the amount of losses until the warlords will flee from combat. A 100-morale-warlord will fight to the last troop, a 50-morale-warlord will flee when halve his troops are dead.
- Each Warlord has the same 4 item slots.

- Each Warlord has 3 troop slots, with different troop category and troop limit each. This is the most important aspect of a Warlord, because it will determine how many and what kind of troops he can lead into a fight.
 


With the Soul Forge players can level their Warlords and improve their speed, morale and slot capacity.

 



Dwarven Warlords



Photo
Name
Unlocking
requirements
Ability
SpeedMorale
Unit Slots
Arksnout
Avatar level 21

 450 Sapphires
One poison stack per turn each kills 2% of units3070725 Infantry
400 Infantry
175 Artillery
HjolniirAvatar level 46Increases initiative by 1 for each of up to 20 friendly Warlords in a battle3060325 Infantry
875 Infantry
175 Artillery
PellgrinAvatar level 36One burn stack per turn each deals 1000 damage4440550 Infantry
500 Cavalry
150 Artillery
GaldranAvatar level 51

 600 Sapphires
One burn stack per turn each deals 1000 damage3640
225 Cavalry
500 Cavalry
500 Cavalry
DarrakAvatar level 96Increases protection of army when taking damage by 25%2750200 Artillery
300 Cavalry
1300 Infantry
BrutosAvatar level 71

 700 Sapphires
Increases fighting stregth of army by 15%3855222 Artillery
222 Artillery
222 Cavalry
EbbelAvatar level 76Increases initiative by 545401000 Infantry
600 Infantry
200 Artillery
Gwinma
Avatar level 104
Increases initiative by 5
28
50
1500 Infantry
140 Artillery
800 Infantry
RagtharnAvatar level 41

 550 Sapphires
Increases initiative by 52670
600 Infantry
175 Artillery
175 Artillery
ThoraakAvatar level 61

 650 Sapphires
Direct damage of 4% of current fighting strength4040750 Infantry
250 Artillery
550 Infantry
ArgozAvatar levle 7Increases fighting strength of army by 15%4530400 Infantry
800 Infantry
250 Cavalry
MaklavenAvatar level 86Increases fighting strength of army when attacking by 25%3535
750 Infantry
400 Cavalry
250 Artillery
Moramiir
Avatar level 100

 850 Sapphires

Increases XP gained by 60%
25
65
200 Artillery
200 Artillery
475 Cavalry
AstorisAvatar level 66Increases XP gained by 5% for each of up to 20 friendly Warlords in a battle3545
800 Infantry
800 Infantry
800 Infantry
BomburAvatar level 11

 400 Sapphires
Increases fighting strength of army by 15%3460500 Infantry
325 Cavalry
325 Cavalry
DaerkurrAvatar level 31
500 Sapphires
Direct damage of 4% of current fighting strength3640
1000 Infantry
600 infantry
600 Infantry
Rogrim
 350 Sapphires
Increases XP gained by 60%4635
700 Infantry
300 Infantry
300 Infantry
MardukAvatar level 91

 800 Sapphires
One poison stack per turn. Each kills 2% units 2555
850 Infantry
500 Cavalry
500 Cavalry
ThonkAvatar level 56Increases protection of army when taking damage by 25%2435150 Artillery
150 Artillery
150 Artillery
HildegartNoneIncreases protection of army when taking daamge by 25%4850400 Infantry
400 Infantry
300 Infantry
OlekAvatar level 16Resurrects 35% of units after each round44
40
600 Infantry
275 Cavalry
150 Artillery
TrankardAvatar level 26Increases fighting strength when attacking by 3% for each of up to 20% friendly Warlords in a battle.38
50

500 Cavalry
225 Cavalry
225 Cavalry
GrimbartNone50% chance of dealing critical damage3255400 Infantry
400 Infantry
400 Cavalry
ZorbasAvatar level 81

 750 Sapphires
Resurrects 35% of units after each round3360200 Artillery
150 Artillery
500 Cavalry



 

Elven Warlords



Photo
Name
Unlocking
requirements
Ability
Speed
Morale
Unit Slots
AcidiousNoneOne poison stack per turn each kills 2% of units3655400 Invantry
200 Cavalry
400 Cavalry
AlabastrosAvatar level 21

 450 Sapphires
50% chance of dealing critical damage3840725 Infantry
400 Infantry
157 Artillery
AlgusAvatar level 71

700     Sapphires
Increases protection of army when taking damage by 25%3850222 Artillery
222 Artillery
222 Cavalry
AphacaAvatar level 9650% chance of dealing critical damage2745250 Artillery
200 Cavalry
250 Artillery
ArillaAvatar level 11

400 Sapphires
Increases initiative by 1 for each of up to 20 friendly Warlords in a battle.34
60
500 Infantry
325 Cavalry
325 Cavalry
AuroraAvatar level 76Increases fighting strength of army by 15%3460
1000 Infantry
1000 Infantry
700 Infantry
BiliceAvatar level 41

 550 Sapphires
Increases XP gained by 5% for each of up to 20 friendly Warlords in a battle2870600 Infantry
175 Artillery
175 Artillery
CandidosAvatar level 6650% chance of dealing critical damage35
45

800 Infantry
500 Cavalry
800 Infantry
CerasAvatar level 56One burn stack per turn each deals 1000 damage3550
200 Artillery
150 Artillery
125 Artillery
CeruleanAvatar level 26Increases fighting strength when attacking by 3% for each of up to 20 friendly warlords in a battle3655450 Cavalry
250 Cavalry
250 Cavalry
CicatrixAvatar level 16Increases fighting strength of army when attacking by 25%4435600 Infantry
275 Cavalry
150 Artillery
CoronAvatar level 86One poison stack per turn each kills 2% of units3845
580 Infantry
222 Artillery
222 Artillery
EquinoxNoneIncrease fighting strength of army by 15%5040500 Infantry
300 Infantry
300 Infantry
MollusAvatar level 91

 800 Sapphires
Increases initiative by 53055433 Cavalry
433 Cavalry
433 Cavalry
NacrisAvatar level 81

 750 Sapphires
Resurrects 35% of units after each round33
50
500 Infantry
500 Infantry
150 Artillery
PavorexAvatar level 51

 600 Sapphires
Increases fighting strength of army when attacking by 2%2860
650 Infantry
500 Cavalry
400 Cavalry
RadixAvatar level 61

 650 Sapphires
Direct damage of 4% of current fighting strength3235450 Cavalry
325 Cavalry
200 Artillery
Robinian

Avatar level 36Direct damage of 4% of current fighting strength3450550 Infantry
500 Cavalry
150 Artillery
Serratan

Avatar level 46One poison stack per turn each kills 2% of units3240325 Cavalry
875 Infantry
175 Artillery
Sinuo
 350 Sapphires
Increases XP gained by 60%4635400 Infantry
400 Infantry
300 Cavalry
Talindra
Level 104
Increases XP gained by 60%
29

45
475 Cavalry
400 Cavalry
250 Artillery
ViaticusAvatar level 7Resurects 35% of units after each round4045600 Infantry
600 Infantry
250 Cavalry
Vyshaan
Avatar level 100

 850 Sapphires

Increases damage of army by 25%
26
60
1250 Infantry
1200 Infantry
250 Cavalry
VortexAvatar level 31

 500 Sapphires
Resurrects 35% of units after each turn4435
1000 Infantry
600 Infantry
600 Infantry




 

Warlord items




There are 4 categories / slots:


WeaponHeadgearArmorShoes

 


There are 3 tiers for each item, which increases their power.



Example:


Tier I: 'Spiked Armor of Reflection'Tier II: 'Spiked Armor of Revenge'Tier III: 'Spiked Armor of Retaliation'
Effect: X% chance to block & reflect 5% of enemy damageEffect: X% chance to block & reflect 6% of enemy damageEffect: X% chance to block & reflect 7% of enemy damage

 



Items can now be upgraded in rarity with Soul Energy, in Soul Forge building.


There are 5 rarity levels: Grey, Green, Blue, Purple and Golden.


In the table below you will see the same item mentioned previously, with its tiers and rarity levels:



Item / Rarity
Common (Grey)
Uncommon (Green)
Rare (Blue)
Epic (Purple)
Legendary (Golden)

8%9%10%11%12%

23%24%25%26%27%


23%
24%25%26%27%



This means that 1 item can exist in 15 variations (3 tiers and 5 rarity levels per tier). As example, you can have the Tier 1 item in Gold, and it might be stronger than the tier 2 item in Grey.




Troops



Military buildings allow you to train three troop categories in Arkheim: Infantry, Cavalry and Artillery. Upgrading these buildings unlocks additional troop types. At the required Citadel level, you will also unlock additional slots of these buildings (up to 4 building slots per category), and this allows you to train more troops at the same time.


Warlords can only lead specified troop categories into battle (see warlord troop slots).

Troops are different for Dwarves and Elves


Each troop type in a category has a basic strength that influences attack, defence and kills in combat. 


The initiative value decides which of two troop stacks attacks first in a fight. 

Both the basic strength and initiative can be enhanced with Warlords' abilities, Items and Mastery Points.


The individual combat bonus gives a passive bonus in a specific combat situation, for example against Goblins, against a troop category (infantry/cavalry/artillery), or race (Elves/Dwarves).



Training troops:



Infantry can be trained in Barracks;

Cavalry can be trained in Stable;

Artillery can be trained in Armory.



 

 

Dwarven troops 


Overview (in-game slot oder)

 

Infantry


 


Cavalry


 


Artillery




PhotoNameUnlocking requirementTypeAbilityStrengthInitiativeCost
Breathing BastionBarracks level 20Infantry+100% fighting strength vs Artillery908750 Wood
800 Iron
1300 Crop
CratermakerBarracks level 15Infantry+70% damage vs Elves6512400 Wood
550 Iron
750 Crop
DetonatressBarracks level 10Infantry+100% fighting strength vs Cavalry4518120 Wood
330 Iron
250 Crop
Iron SentryBarracks level 1Infantry+50% fighting strength vs Goblins30660 Wood
100 Iron
100 Crop
Lightning PawStable level 1Cavalry +100% fighting strength vs Cavalry8020100 Wood
300 Iron
300 Crop
Mountain CrusherArmory level 12Artillery+70% damage vs Dwarves325253250 Wood
3250 Iron
1750 Crop
RifllemanArmory level 1Artillery+100% fighting strength vs Artillery200
16
600 Wood
1000 Iron
600 Crop
Supreme EquilizerArmory level 20Artillery+70% fighting strength when defending
450201280 Wood
860 Iron
1300 Crop
ThunderjawStable level 12Cavalry+100% fighting strength vs Infantry140121280 Wood
860 Iron
1300 Crop
Valkyrian BerserkerBarracks level 5Infantry+70% fighting strength when attacking
3510120 Wood
90 Iron
120 Crop

 



Elven troops

 

Overview (in-game slot oder)


Infantry


Horned Whirlwind +50% fighting strength vs Goblins

Petrifier +100% fighting strength vs Infantry

Slaying Mantis +100% fighting strength vs Cavalry

 

Cavalry


Daggertooth +70% fighting strength when attacking

Blackhunch +100% fighting strength vs Infantry

Whisperer +70% damage vs Dwarves

Suntrunk Charger +100% fighting strength vs Artillery

 

Artillery


Sailstinger +100% fighting strength vs Cavalry

Finbow +70% damage vs Elves

Sky Piercer +70% fighting strength when defending




Photo
NameUnlocking requirementTypeAbilityStrengthInitiativeCost
BlackhunchStable level 5Cavalry+100% fighting strength vs Infantry8811320 Wood
320 Iron
320 Crop
DaggertoothStable level 1Cavalry+70% fighting strength when attacking
6615200 Wood
100 Iron
400 Crop
FinbowArmory level 12Artillery+70% damage against Elves330232250 Wood
2000 Iron
3250 Crop
Horned WhirlwindBarracks level 1Infantry+50% fighting strength vs Goblins27760 Wood
100 Iron
100 Crop
PetrifierBarracks level 8Infantry+100% fighting strength vs Infantry4410200 Wood
150 Iron
200 Crop
SailstingerArmory level 1Artillery+100% fighting strength vs Cavalry16516600 Wood
1000 Iron
225 Crop
Sky PiercerArmory level 20Artillery+75% fighting strength when defending
495196000 Wood
4000 Iron
5000 Crop
Slaying MantisBarracks level 15Infantry+50% fighting strength vs Cavalry668300 Wood
380 Iron
500 Crop
Suntrunk ChargerStable level 20Cavalry+50% fighting strength vs Artillery198122000 Wood
1600 Iron
2400 Crop
WhispererStable level 15Cavalry+35% damage against Dwarves13214800 Wood
800 Iron
1000 Crop